Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Carolyn Snyder

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces


Paper.Prototyping.The.Fast.and.Easy.Way.to.Design.and.Refine.User.Interfaces.pdf
ISBN: 1558608702,9781558608702 | 408 pages | 11 Mb


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Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces Carolyn Snyder
Publisher: Morgan Kaufmann




Don't worry about big usability testing at end, do it often and informally with people who are easy to access and know enough about that business. This is where But here you are trying to figure out what those ways are and which way works best. The fast end easy way to design and refine user interfaces. It's easy to come up with the idea, but the hard part is understanding how that idea will take shape in user interface form. The product backlog and its Make paper prototypes (sketches, paper menus, paper buttons) to support upcoming user stories for next the sprint. 8 Here is the way I work with UI Designers and Information Architects who want to work Agile: 1. Http://www.boxesandarrows.com/view/storyboarding_rich_internet_applications_with_visio. Pabini Gabriel-Petit just published a lengthy book review of Carolyn Snyder's book “Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces”. What happens is you either end up creating the basic concept of the interface during the wireframing stage, or you end up refining the concept during the mockup stage. There is a lot of quick and dirty thinking that happens from pen to paper. Agile User Interface Design and Information Architecture From the Trenches.